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Tuesday, 3 June 2014

Orc Progress Update

Slowly pushing through the armor design.
I am finding it takes a lot more time when you have to design every piece on the fly. But it is really good practice. Still a LOT of work to do, so more to come in the future.


Sunday, 1 June 2014

Rock Pile Tutorial

Hey guys

Here is a look at my latest tutorial.
This is another tutorial on how to create a believable pile of rocks.
I have been dealing with a lot of rocky environments at work lately and have come up with a good technique for creating big piles of detailed rocks with very little effort.

Apologies for the quality of the video and audio, I will paste the script below for you to use because it isn't really readable in the video.

SCRIPT:

float $scaleX = rand(1,2);
float $scaleY = rand(1,2);
float $scaleZ = rand(1,2);
scalePP = <<$scaleX,$scaleY,$scaleZ>>;

float $rotX = rand(1,2);
float $rotY = rand(1,2);
float $rotZ = rand(1,2);
rotPP = <<$rotX,$rotY,$rotZ>>;

objid = floor(rand(0.99));