Slowly pushing through the armor design.
I am finding it takes a lot more time when you have to design every piece on the fly. But it is really good practice. Still a LOT of work to do, so more to come in the future.
This blog is a place where I will showcase my work, both personal and professional, to the public. I work at a feature film company called Luma Pictures where I work with a fantastic team of great artists to help greate visual effects for the latest and greatest films. If you have any questions dont hesitate to shoot me an email. I hope you enjoy my blog Tom Newbury CG
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Showing posts with label anatomy. Show all posts
Showing posts with label anatomy. Show all posts
Tuesday, 3 June 2014
Tuesday, 27 May 2014
Skull Render + shader dev practice
Hey guys
So I really wanted to get a good lighting rig setup with a professional looking clay shader to apply to any model I want to quickly render. I used this skull I sculpted a while back as a test piece.
After many attempts I think I am finally happy with the result.
So I really wanted to get a good lighting rig setup with a professional looking clay shader to apply to any model I want to quickly render. I used this skull I sculpted a while back as a test piece.
After many attempts I think I am finally happy with the result.
Thursday, 20 March 2014
More Prac
Hey guys
So just doing some more practice before and after work during the week. Just a few heads for now. Really want to texture this orc though!
Enjoy
So just doing some more practice before and after work during the week. Just a few heads for now. Really want to texture this orc though!
Enjoy
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