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Showing posts with label skull. Show all posts
Showing posts with label skull. Show all posts

Thursday, 23 April 2015

Skull Abstract Sculpture

Hey guys

So I did this Coyote skull a little while ago and decided to turn it into a couple of abstract sculptures using zbrush's array tools.

A bit different from my usual work, but I really enjoyed doing these pieces, and they all had a really fast turnaround!





Tuesday, 27 May 2014

Skull Render + shader dev practice

Hey guys

So I really wanted to get a good lighting rig setup with a professional looking clay shader to apply to any model I want to quickly render. I used this skull I sculpted a while back as a test piece.

After many attempts I think I am finally happy with the result.



Thursday, 20 March 2014

More Prac

Hey guys

So just doing some more practice before and after work during the week. Just a few heads for now. Really want to texture this orc though!

Enjoy





Thursday, 30 August 2012

Skull Head

Been busy working so havn't really had time to work in ZBrush. Finally got a chance to play around in it. Took me 3hrs which was probably way too long but ah well, more practice.






Here is a time lapse of the first stage of sculpting it.


Skull Head WIP from tom.newbury.cg on Vimeo.


Enjoy

Tuesday, 13 March 2012

I spent the last few hours doing some light and rendering tests on my skull model. I was aiming for realistic, not sure how well I did though... Ah well practice makes perfect.
Started this skull sculpt a little while back, only just managed to finish it off now. It was mean't to be for part of a character, still have to see if I wan't to create the character I origionally planned.
More work to come soon!