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Showing posts with label human. Show all posts
Showing posts with label human. Show all posts

Tuesday, 13 December 2016

Tutorial: Creating Realistic Skin for Characters

Hey Everyone!

Tutorial: Creating Realistic Skin for Characters

So I have finally done it, it has been up for a few days now so some of you may have already come across it but my skin tutorial is finally done.

It is split up into 2 parts, One is on the Texturing process the other is on the Look Dev process.
You can find out all about the series in this short intro video I put together: Link

And I also posted one of the chapters on my Youtube channel as a taste test: Link

So here are some close up renders I did to show the final result I will be achieving in these tutorials. I go through every part of the process and none of it is sped up or time lapsed.








Friday, 10 July 2015

Tutorial: Creating a Realistic Human Eye in CG

Hey everyone!


This is an in depth tutorial on how to create a realistic human eye in CG.


This tutorial is broken into 8 bite sized pieces where I go over my process as quickly and informatively as possible. All of the chapters add up to over 4.5 hours of content and you get a whole heap of the files I used in the creation of the eye.

You can purchase and download this tutorial for a small price at this link: https://gumroad.com/tomnewbury

Your support is much appreciated!





Wednesday, 5 March 2014

Wednesday, 30 May 2012

Ando Bust Update

Hey there Yes another update, took a bit of a break from the model for a few days to refresh my eyes. I added more detail to the normal map because I belive it was loosing some due to the ss material. Dumbed down the saturation of the skin, to make it less 'pink'. Also removed the abient occlusion from the hair so it dosn't look as harsh.
Now time to try my hand at hair again...

Thursday, 26 April 2012

Jason Statham Bust Update

Hey everyone just a quick update. I managed to get the eyes looking semi realistic, still have to work on them a bit more.
Now for the hair.

Tuesday, 13 March 2012

Started this skull sculpt a little while back, only just managed to finish it off now. It was mean't to be for part of a character, still have to see if I wan't to create the character I origionally planned.
More work to come soon!