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Showing posts with label andrew millist. Show all posts
Showing posts with label andrew millist. Show all posts

Wednesday, 30 May 2012

Ando Bust Update

Hey there Yes another update, took a bit of a break from the model for a few days to refresh my eyes. I added more detail to the normal map because I belive it was loosing some due to the ss material. Dumbed down the saturation of the skin, to make it less 'pink'. Also removed the abient occlusion from the hair so it dosn't look as harsh.
Now time to try my hand at hair again...

Wednesday, 16 May 2012

Another quick update. I adjusted the skin so it now isn't as red. I also added the eyes and created a spec map.
Now onto the hair... Also still have to adjust my render settings to make it a bit cleaner.